
Rarity: | Uber Rare |
#: | MP01-SP5 |
Total Cost: | 1 |
Attribute: | Darkness |
Card Type: | Addition |
Race: | Cthulhu, Relic |
Rules Text Contains: | This card enters the field rested.
Cthulhu spells or abilities with [Incarnation] cannot be canceled as long as you control a Cthulhu, Demonic or Fiend J/ruler. [Enter] >>> You may search your deck for a card with [Incarnation], reveal it and put it into your hand. If you do, shuffle your deck. [Rest]: Reveal a Cthulhu with [Incarnation] from your hand or choose a Cthulhu with [Incarnation] from your graveyard. Put it on the bottom of your deck, then put a [100/100] light/fire/water/wind/darkness Cthulhu, Familiar token for each will symbol in its attribute cost into the field rested. They gain "At the next end of turn >>> This card's controller banishes it.". Play this ability only during main timing. |
Set: | Masterpiece "Pilgrim-Memories" |
Number: | MP01-SP5 |
Rarity: | Uber Rare |
#: | MP01-SP5 |
Total Cost: | 1 |
Attribute: | Darkness |
Card Type: | Addition |
Race: | Cthulhu, Relic |
Rules Text Contains: | This card enters the field rested.
Cthulhu spells or abilities with [Incarnation] cannot be canceled as long as you control a Cthulhu, Demonic or Fiend J/ruler. [Enter] >>> You may search your deck for a card with [Incarnation], reveal it and put it into your hand. If you do, shuffle your deck. [Rest]: Reveal a Cthulhu with [Incarnation] from your hand or choose a Cthulhu with [Incarnation] from your graveyard. Put it on the bottom of your deck, then put a [100/100] light/fire/water/wind/darkness Cthulhu, Familiar token for each will symbol in its attribute cost into the field rested. They gain "At the next end of turn >>> This card's controller banishes it.". Play this ability only during main timing. |
Set: | Masterpiece "Pilgrim-Memories" |
Number: | MP01-SP5 |
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