
Number: | G-CB06/S02EN |
Rarity: | SP |
Unit: | G |
Grade: | 4 |
Skill Icon: | Triple Drive |
Nation: | Star Gate |
Race: | Cyber Golem |
Clan: | Link Joker |
Power: | 15000 |
Shield: | 0 |
Critical: | 1 |
Description: | [Stride]-Stride Step-[Choose one or more cards with the sum of their grades being 3 or greater from your hand, and discard them] Stride this card on your (VC) from face down.
[ACT](VC)[1/Turn]: [Choose a face down card from your G zone with the same card name as this unit, and turn it face up & Choose two of your rear-guards with "?" in their card names, and retire them] Your opponent chooses cards from his or her damage zone as much as possible and puts them into separate (RC) as locked cards, chooses the same number of cards from his or her drop zone as the number of cards that were put, puts them into his or her damage zone, and your opponent's locked cards cannot be unlocked during his or her next end phase. [ACT](VC)[1/Turn]: [Counter Blast (1)] Draw a card, and deal one damage to this unit. |
Set: | G-CB06: Rondeau of Chaos and Salvation |
[Stride]-Stride Step-[Choose one or more cards with the sum of their grades being 3 or greater from your hand, and discard them] Stride this card on your (VC) from face down.
[ACT](VC)[1/Turn]: [Choose a face down card from your G zone with the same card name as this unit, and turn it face up & Choose two of your rear-guards with "?" in their card names, and retire them] Your opponent chooses cards from his or her damage zone as much as possible and puts them into separate (RC) as locked cards, chooses the same number of cards from his or her drop zone as the number of cards that were put, puts them into his or her damage zone, and your opponent's locked cards cannot be unlocked during his or her next end phase.
[ACT](VC)[1/Turn]: [Counter Blast (1)] Draw a card, and deal one damage to this unit.
[ACT](VC)[1/Turn]: [Choose a face down card from your G zone with the same card name as this unit, and turn it face up & Choose two of your rear-guards with "?" in their card names, and retire them] Your opponent chooses cards from his or her damage zone as much as possible and puts them into separate (RC) as locked cards, chooses the same number of cards from his or her drop zone as the number of cards that were put, puts them into his or her damage zone, and your opponent's locked cards cannot be unlocked during his or her next end phase.
[ACT](VC)[1/Turn]: [Counter Blast (1)] Draw a card, and deal one damage to this unit.
Number: | G-CB06/S02EN |
Rarity: | SP |
Unit: | G |
Grade: | 4 |
Skill Icon: | Triple Drive |
Nation: | Star Gate |
Race: | Cyber Golem |
Clan: | Link Joker |
Power: | 15000 |
Shield: | 0 |
Critical: | 1 |
Description: | [Stride]-Stride Step-[Choose one or more cards with the sum of their grades being 3 or greater from your hand, and discard them] Stride this card on your (VC) from face down.
[ACT](VC)[1/Turn]: [Choose a face down card from your G zone with the same card name as this unit, and turn it face up & Choose two of your rear-guards with "?" in their card names, and retire them] Your opponent chooses cards from his or her damage zone as much as possible and puts them into separate (RC) as locked cards, chooses the same number of cards from his or her drop zone as the number of cards that were put, puts them into his or her damage zone, and your opponent's locked cards cannot be unlocked during his or her next end phase. [ACT](VC)[1/Turn]: [Counter Blast (1)] Draw a card, and deal one damage to this unit. |
Set: | G-CB06: Rondeau of Chaos and Salvation |
[Stride]-Stride Step-[Choose one or more cards with the sum of their grades being 3 or greater from your hand, and discard them] Stride this card on your (VC) from face down.
[ACT](VC)[1/Turn]: [Choose a face down card from your G zone with the same card name as this unit, and turn it face up & Choose two of your rear-guards with "?" in their card names, and retire them] Your opponent chooses cards from his or her damage zone as much as possible and puts them into separate (RC) as locked cards, chooses the same number of cards from his or her drop zone as the number of cards that were put, puts them into his or her damage zone, and your opponent's locked cards cannot be unlocked during his or her next end phase.
[ACT](VC)[1/Turn]: [Counter Blast (1)] Draw a card, and deal one damage to this unit.
[ACT](VC)[1/Turn]: [Choose a face down card from your G zone with the same card name as this unit, and turn it face up & Choose two of your rear-guards with "?" in their card names, and retire them] Your opponent chooses cards from his or her damage zone as much as possible and puts them into separate (RC) as locked cards, chooses the same number of cards from his or her drop zone as the number of cards that were put, puts them into his or her damage zone, and your opponent's locked cards cannot be unlocked during his or her next end phase.
[ACT](VC)[1/Turn]: [Counter Blast (1)] Draw a card, and deal one damage to this unit.
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