- Number: V-SS09/094EN
- Rarity: RRR
- Unit: G Guardian
- Grade: 4
- Skill Icon: None
- Nation: Star Gate
- Race: Cyberoid
- Clan: Link Joker
- Power: 0
- Shield: 15000
- Critical: 0
-
Description: [G guardian] (Usable when both fighters' vanguards are grade 3 or greater, and the number of face up G guardians in your G zone is three or less)-Opponent Turn's Guard Step-[Choose a card with "Heal" from your hand, and discard it] Call this card to your (GC) from face down.
[AUTO] Generation Break 1:[Counter Blast (1) & Choose a face down G guardian from your G zone, and turn it face up] When this unit is placed on (GC), you may pay the cost. If you do, choose up to three of your rear-guards, lock them, your opponent chooses a unit in his or her back row for each card that was locked, and locks it.
[G guardian] (Usable when both fighters' vanguards are grade 3 or greater, and the number of face up G guardians in your G zone is three or less)-Opponent Turn's Guard Step-[Choose a card with "Heal" from your hand, and discard it] Call this card to your (GC) from face down.
[AUTO] Generation Break 1:[Counter Blast (1) & Choose a face down G guardian from your G zone, and turn it face up] When this unit is placed on (GC), you may pay the cost. If you do, choose up to three of your rear-guards, lock them, your opponent chooses a unit in his or her back row for each card that was locked, and locks it.
- Number: V-SS09/094EN
- Rarity: RRR
- Unit: G Guardian
- Grade: 4
- Skill Icon: None
- Nation: Star Gate
- Race: Cyberoid
- Clan: Link Joker
- Power: 0
- Shield: 15000
- Critical: 0
-
Description: [G guardian] (Usable when both fighters' vanguards are grade 3 or greater, and the number of face up G guardians in your G zone is three or less)-Opponent Turn's Guard Step-[Choose a card with "Heal" from your hand, and discard it] Call this card to your (GC) from face down.
[AUTO] Generation Break 1:[Counter Blast (1) & Choose a face down G guardian from your G zone, and turn it face up] When this unit is placed on (GC), you may pay the cost. If you do, choose up to three of your rear-guards, lock them, your opponent chooses a unit in his or her back row for each card that was locked, and locks it.
[G guardian] (Usable when both fighters' vanguards are grade 3 or greater, and the number of face up G guardians in your G zone is three or less)-Opponent Turn's Guard Step-[Choose a card with "Heal" from your hand, and discard it] Call this card to your (GC) from face down.
[AUTO] Generation Break 1:[Counter Blast (1) & Choose a face down G guardian from your G zone, and turn it face up] When this unit is placed on (GC), you may pay the cost. If you do, choose up to three of your rear-guards, lock them, your opponent chooses a unit in his or her back row for each card that was locked, and locks it.
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