
Rarity: | Holo Rare |
Description: | Pokmon Power: Deep Sleep As long as any Dark Gengar are in play, a player flips 2 coins for each of his or her Pokmon that is Asleep at the end of each turn. If either of them is tails, that Pokmon is still Asleep. This power stops working while Dark Gengar is Asleep, Confused, or Paralyzed. |
Card Type: | Psychic |
HP: | 70 |
Stage: | Stage 2 |
Resistance: | Fighting -30 |
Retreat Cost: | 2 |
Attack 1: | [Psychic][Psychic][Psychic] Pull In (30) If your opponent has any Benched Pok?mon, you may choose 1 of them and switch it with the Defending Pok?mon (before doing damage or other effects of this attack). Either way, the Defending Pok?mon is now Asleep. |
Set: | Darkness, and to Light... |
Rarity: | Holo Rare |
Description: | Pokmon Power: Deep Sleep As long as any Dark Gengar are in play, a player flips 2 coins for each of his or her Pokmon that is Asleep at the end of each turn. If either of them is tails, that Pokmon is still Asleep. This power stops working while Dark Gengar is Asleep, Confused, or Paralyzed. |
Card Type: | Psychic |
HP: | 70 |
Stage: | Stage 2 |
Resistance: | Fighting -30 |
Retreat Cost: | 2 |
Attack 1: | [Psychic][Psychic][Psychic] Pull In (30) If your opponent has any Benched Pok?mon, you may choose 1 of them and switch it with the Defending Pok?mon (before doing damage or other effects of this attack). Either way, the Defending Pok?mon is now Asleep. |
Set: | Darkness, and to Light... |
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