
| Number: | LDS1-EN098 |
| Rarity: | Common |
| Attribute: | WIND |
| Monster Type: | Beast |
| Card Type: | Effect Monster |
| Attack: | 1800 |
| Defense: | 1200 |
| Description: | When this card is Summoned: You can place 1 "Crystal Beast" monster from your hand, Deck, or GY, face-up in your Spell & Trap Zone as a Continuous Spell. If this face-up card is destroyed in a Monster Zone, you can place it face-up in your Spell & Trap Zone as a Continuous Spell, instead of sending it to the GY. |
| Set: | Legendary Duelists: Season 1 |
When this card is Summoned: You can place 1 "Crystal Beast" monster from your hand, Deck, or GY, face-up in your Spell & Trap Zone as a Continuous Spell. If this face-up card is destroyed in a Monster Zone, you can place it face-up in your Spell & Trap Zone as a Continuous Spell, instead of sending it to the GY.
| Number: | LDS1-EN098 |
| Rarity: | Common |
| Attribute: | WIND |
| Monster Type: | Beast |
| Card Type: | Effect Monster |
| Attack: | 1800 |
| Defense: | 1200 |
| Description: | When this card is Summoned: You can place 1 "Crystal Beast" monster from your hand, Deck, or GY, face-up in your Spell & Trap Zone as a Continuous Spell. If this face-up card is destroyed in a Monster Zone, you can place it face-up in your Spell & Trap Zone as a Continuous Spell, instead of sending it to the GY. |
| Set: | Legendary Duelists: Season 1 |
When this card is Summoned: You can place 1 "Crystal Beast" monster from your hand, Deck, or GY, face-up in your Spell & Trap Zone as a Continuous Spell. If this face-up card is destroyed in a Monster Zone, you can place it face-up in your Spell & Trap Zone as a Continuous Spell, instead of sending it to the GY.
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