
Rarity: | Super Rare |
Number: | 099 |
Description: | [Level 1+] As long as Crimson Tear is attacking or retaliating against a Human, Crimson Tear gets +1 power
[Level 2+] Whenever you activate a Reaction card that targets Crimson Tear, draw a card into your memory. Then if it's not your turn, wake up Crimson Tear. |
Card Type: | Ally;Unique |
Card Subtype: | Automaton |
Element: | Fire |
Class: | Assassin |
Reserve Cost: | 2 |
Power: | 2 |
Life: | 2 |
Set: | Alchemical Revolution |
[Level 1+] As long as Crimson Tear is attacking or retaliating against a Human, Crimson Tear gets +1 power
[Level 2+] Whenever you activate a Reaction card that targets Crimson Tear, draw a card into your memory. Then if it's not your turn, wake up Crimson Tear.
[Level 2+] Whenever you activate a Reaction card that targets Crimson Tear, draw a card into your memory. Then if it's not your turn, wake up Crimson Tear.
Rarity: | Super Rare |
Number: | 099 |
Description: | [Level 1+] As long as Crimson Tear is attacking or retaliating against a Human, Crimson Tear gets +1 power
[Level 2+] Whenever you activate a Reaction card that targets Crimson Tear, draw a card into your memory. Then if it's not your turn, wake up Crimson Tear. |
Card Type: | Ally;Unique |
Card Subtype: | Automaton |
Element: | Fire |
Class: | Assassin |
Reserve Cost: | 2 |
Power: | 2 |
Life: | 2 |
Set: | Alchemical Revolution |
[Level 1+] As long as Crimson Tear is attacking or retaliating against a Human, Crimson Tear gets +1 power
[Level 2+] Whenever you activate a Reaction card that targets Crimson Tear, draw a card into your memory. Then if it's not your turn, wake up Crimson Tear.
[Level 2+] Whenever you activate a Reaction card that targets Crimson Tear, draw a card into your memory. Then if it's not your turn, wake up Crimson Tear.
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