
Rarity: | Rare |
Number: | 269 |
Description: | This card costs 2 less to activate if no units have attacked this turn. Allies you control get +2 power and gain vigor until end of turn. Those allies must attack champions this turn if able. (Units with vigor wake up at the beginning of your end phase.) |
Card Type: | Action |
Card Subtype: | Skill |
Element: | Tera |
Class: | Tamer |
Reserve Cost: | 4 |
Speed: | Slow |
Set: | Dawn of Ashes 1st Edition |
This card costs 2 less to activate if no units have attacked this turn.
Allies you control get +2 power and gain vigor until end of turn. Those allies must attack champions this turn if able. (Units with vigor wake up at the beginning of your end phase.)
Allies you control get +2 power and gain vigor until end of turn. Those allies must attack champions this turn if able. (Units with vigor wake up at the beginning of your end phase.)
Rarity: | Rare |
Number: | 269 |
Description: | This card costs 2 less to activate if no units have attacked this turn. Allies you control get +2 power and gain vigor until end of turn. Those allies must attack champions this turn if able. (Units with vigor wake up at the beginning of your end phase.) |
Card Type: | Action |
Card Subtype: | Skill |
Element: | Tera |
Class: | Tamer |
Reserve Cost: | 4 |
Speed: | Slow |
Set: | Dawn of Ashes 1st Edition |
This card costs 2 less to activate if no units have attacked this turn.
Allies you control get +2 power and gain vigor until end of turn. Those allies must attack champions this turn if able. (Units with vigor wake up at the beginning of your end phase.)
Allies you control get +2 power and gain vigor until end of turn. Those allies must attack champions this turn if able. (Units with vigor wake up at the beginning of your end phase.)
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