
| Rarity: | U | 
| #: | 168 | 
| Creature Type or Sub Type: | Creature — Human Pirate | 
| P: | 0 | 
| T: | 3 | 
| Rules Text Contains: | Trample Whenever Coastline Marauders attacks, it gets +1/+0 until end of turn for each land defending player controls. Encore 4RR (4RR, Exile this card from your graveyard: For each opponent, create a token copy that attacks that opponent this turn if able. They gain haste. Sacrifice them at the beginning of the next step. Activate only as a sorcery.) | 
| Set: | Commander Legends | 
| Number: | 168 | 
| Rarity: | U | 
| #: | 168 | 
| Creature Type or Sub Type: | Creature — Human Pirate | 
| P: | 0 | 
| T: | 3 | 
| Rules Text Contains: | Trample Whenever Coastline Marauders attacks, it gets +1/+0 until end of turn for each land defending player controls. Encore 4RR (4RR, Exile this card from your graveyard: For each opponent, create a token copy that attacks that opponent this turn if able. They gain haste. Sacrifice them at the beginning of the next step. Activate only as a sorcery.) | 
| Set: | Commander Legends | 
| Number: | 168 | 
 
 
 
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