
Rarity: | Common |
Number: | 138 |
Description: | [Class Bonus] On Enter: If you control a Powercell, you gain agility 3 for this turn. (Agility 3 — Return three cards from your memory to your hand at the beginning of the end phase.) |
Card Type: | Ally |
Card Subtype: | Assassin;Automaton |
Element: | Wind |
Class: | Assassin |
Reserve Cost: | 3 |
Power: | 2 |
Flavor Text: | Optimized for speed and agility. |
Set: | Mercurial Heart |
[Class Bonus] On Enter: If you control a Powercell, you gain agility 3 for this turn. (Agility 3 — Return three cards from your memory to your hand at the beginning of the end phase.)
Rarity: | Common |
Number: | 138 |
Description: | [Class Bonus] On Enter: If you control a Powercell, you gain agility 3 for this turn. (Agility 3 — Return three cards from your memory to your hand at the beginning of the end phase.) |
Card Type: | Ally |
Card Subtype: | Assassin;Automaton |
Element: | Wind |
Class: | Assassin |
Reserve Cost: | 3 |
Power: | 2 |
Flavor Text: | Optimized for speed and agility. |
Set: | Mercurial Heart |
[Class Bonus] On Enter: If you control a Powercell, you gain agility 3 for this turn. (Agility 3 — Return three cards from your memory to your hand at the beginning of the end phase.)
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