
- Rarity: Legend
- Number: 16-051L
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Description: When Cecil enters the field, you may play 1 Character of cost 4 or less from your hand onto the field. When it enters the field, if it is a Category IV Character, choose up to 2 Backups. Activate them.
When 1 or more Characters you control are chosen by your opponent's Summons or abilities, if your opponent doesn't pay 2, cancel their effects. - Card Type: Forward
- Element: Wind
- Cost: 5
- Power: 8000
- Job: Paladin
- Category: IV;DFF
When Cecil enters the field, you may play 1 Character of cost 4 or less from your hand onto the field. When it enters the field, if it is a Category IV Character, choose up to 2 Backups. Activate them.
When 1 or more Characters you control are chosen by your opponent's Summons or abilities, if your opponent doesn't pay 2, cancel their effects.
- Rarity: Legend
- Number: 16-051L
-
Description: When Cecil enters the field, you may play 1 Character of cost 4 or less from your hand onto the field. When it enters the field, if it is a Category IV Character, choose up to 2 Backups. Activate them.
When 1 or more Characters you control are chosen by your opponent's Summons or abilities, if your opponent doesn't pay 2, cancel their effects. - Card Type: Forward
- Element: Wind
- Cost: 5
- Power: 8000
- Job: Paladin
- Category: IV;DFF
When Cecil enters the field, you may play 1 Character of cost 4 or less from your hand onto the field. When it enters the field, if it is a Category IV Character, choose up to 2 Backups. Activate them.
When 1 or more Characters you control are chosen by your opponent's Summons or abilities, if your opponent doesn't pay 2, cancel their effects.
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