
| Rarity: | Common |
| #: | CSM/S96-E096 C |
| Level: | 2 |
| Cost: | 1 |
| Soul: | 1 |
| Card Type: | Character |
| Trait: | Devil Hunter |
| Trait 2: | Public Safety |
| Color: | Blue |
| Power: | 2500 |
| Triggers: | Soul |
| Card Text: | [CONT] Assist All of your level 3 or higher characters in front of this card get +2000 power. [AUTO] At the beginning of your clock phase or attack phase, if "Future Devil" is underneath this card as a marker, look at up to 3 cards from the top of your deck, and put them on the top of your deck in the original order. [AUTO] [Put 1 climax from your hand into your waiting room] When your climax triggers, you may pay the cost. If you do, put the top card of your clock into your waiting room. |
| Set: | Chainsaw Man |
| Number: | CSM/S96-E096 C |
| Rarity: | Common |
| #: | CSM/S96-E096 C |
| Level: | 2 |
| Cost: | 1 |
| Soul: | 1 |
| Card Type: | Character |
| Trait: | Devil Hunter |
| Trait 2: | Public Safety |
| Color: | Blue |
| Power: | 2500 |
| Triggers: | Soul |
| Card Text: | [CONT] Assist All of your level 3 or higher characters in front of this card get +2000 power. [AUTO] At the beginning of your clock phase or attack phase, if "Future Devil" is underneath this card as a marker, look at up to 3 cards from the top of your deck, and put them on the top of your deck in the original order. [AUTO] [Put 1 climax from your hand into your waiting room] When your climax triggers, you may pay the cost. If you do, put the top card of your clock into your waiting room. |
| Set: | Chainsaw Man |
| Number: | CSM/S96-E096 C |
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