
| Rarity: | Uncommon |
| Number: | 125 |
| Description: | Put the top two cards of your deck into your graveyard. Then you may banish a card with floating memory from your graveyard. If you do, you champion gains ranged 3 until end of turn. (Multiple instances of ranged stack.) |
| Card Type: | Action |
| Card Subtype: | Ranger;Skill |
| Element: | Water |
| Class: | Ranger |
| Reserve Cost: | 2 |
| Speed: | Slow |
| Flavor Text: | Some skirmishes are won before the first shot. |
| Set: | Alchemical Revolution |
Put the top two cards of your deck into your graveyard. Then you may banish a card with floating memory from your graveyard. If you do, you champion gains ranged 3 until end of turn. (Multiple instances of ranged stack.)
| Rarity: | Uncommon |
| Number: | 125 |
| Description: | Put the top two cards of your deck into your graveyard. Then you may banish a card with floating memory from your graveyard. If you do, you champion gains ranged 3 until end of turn. (Multiple instances of ranged stack.) |
| Card Type: | Action |
| Card Subtype: | Ranger;Skill |
| Element: | Water |
| Class: | Ranger |
| Reserve Cost: | 2 |
| Speed: | Slow |
| Flavor Text: | Some skirmishes are won before the first shot. |
| Set: | Alchemical Revolution |
Put the top two cards of your deck into your graveyard. Then you may banish a card with floating memory from your graveyard. If you do, you champion gains ranged 3 until end of turn. (Multiple instances of ranged stack.)
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