
| Rarity: | Common | 
| Number: | BT13-069 | 
| Description: | [Auto] When this card is played or used in a combo from your deck or hand, choose up to 1 of your "Chilled's Army" cards, then choose one— • The chosen card gains [Blocker] for the turn. • If the chosen card has 10000 power or less, it gets +5000 power and [Critical] for the turn. | 
| Card Type: | Battle | 
| Color: | Green | 
| Energy(Color Cost): | 2(GG) | 
| Special Trait: | Frieza Clan/Chilled's Army | 
| Power: | 15000 | 
| Combo Power: | 5000 | 
| Combo Energy: | 0 | 
| Era: | Chilled Saga | 
| Character: | Cabira | 
| Set: | Supreme Rivalry | 
            [Auto] When this card is played or used in a combo from your deck or hand, choose up to 1 of your "Chilled's Army" cards, then choose one—
• The chosen card gains [Blocker] for the turn.
• If the chosen card has 10000 power or less, it gets +5000 power and [Critical] for the turn.
• The chosen card gains [Blocker] for the turn.
• If the chosen card has 10000 power or less, it gets +5000 power and [Critical] for the turn.
| Rarity: | Common | 
| Number: | BT13-069 | 
| Description: | [Auto] When this card is played or used in a combo from your deck or hand, choose up to 1 of your "Chilled's Army" cards, then choose one— • The chosen card gains [Blocker] for the turn. • If the chosen card has 10000 power or less, it gets +5000 power and [Critical] for the turn. | 
| Card Type: | Battle | 
| Color: | Green | 
| Energy(Color Cost): | 2(GG) | 
| Special Trait: | Frieza Clan/Chilled's Army | 
| Power: | 15000 | 
| Combo Power: | 5000 | 
| Combo Energy: | 0 | 
| Era: | Chilled Saga | 
| Character: | Cabira | 
| Set: | Supreme Rivalry | 
            [Auto] When this card is played or used in a combo from your deck or hand, choose up to 1 of your "Chilled's Army" cards, then choose one—
• The chosen card gains [Blocker] for the turn.
• If the chosen card has 10000 power or less, it gets +5000 power and [Critical] for the turn.
• The chosen card gains [Blocker] for the turn.
• If the chosen card has 10000 power or less, it gets +5000 power and [Critical] for the turn.
 
 
 
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