
| Rarity: | U |
| #: | 174 |
| Creature Type or Sub Type: | Creature — Human Werewolf // Creature — Werewolf |
| P: | 6/8 |
| T: | 5/7 |
| Rules Text Contains: | Ward 1 (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays 1.)
Daybound (If a player casts no spells during their own turn, it becomes night next turn.) // Dire-Strain Demolisher Ward 3 (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays 3.) Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.) |
| Set: | Innistrad: Midnight Hunt |
| Number: | 174 |
| Rarity: | U |
| #: | 174 |
| Creature Type or Sub Type: | Creature — Human Werewolf // Creature — Werewolf |
| P: | 6/8 |
| T: | 5/7 |
| Rules Text Contains: | Ward 1 (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays 1.)
Daybound (If a player casts no spells during their own turn, it becomes night next turn.) // Dire-Strain Demolisher Ward 3 (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays 3.) Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.) |
| Set: | Innistrad: Midnight Hunt |
| Number: | 174 |
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