
| Rarity: | Ultra Rare Extra Rare |
| Number: | 12/153 |
| Description: |
Response [Card Pool] Flip, discard 1 momentum: After your rival makes a check, it gets-2. Failing that check will not end the Combat Phase.
Enhance: Your rival checks against a 6. If they fail, this attack gets +1 damage and your next check to play an attack gets +1. You may play this enhance 2 times this Enhance Step. |
| Card Type: | Attack |
| Resource: | Chaos;Evil;Fire |
| Check: | 3 |
| Difficulty: | 5 |
| Block Modifier: | 2 |
| Block Zone: | mid |
| Attack Speed: | 5 |
| Attack Zone: | low |
| Attack Damage: | 5 |
| Keywords: | Fury |
| Set: | UniVersus: My Hero Academia: Jet Burn |
Response [Card Pool] Flip, discard 1 momentum: After your rival makes a check, it gets-2. Failing that check will not end the Combat Phase.
Enhance: Your rival checks against a 6. If they fail, this attack gets +1 damage and your next check to play an attack gets +1. You may play this enhance 2 times this Enhance Step.
Enhance: Your rival checks against a 6. If they fail, this attack gets +1 damage and your next check to play an attack gets +1. You may play this enhance 2 times this Enhance Step.
| Rarity: | Ultra Rare Extra Rare |
| Number: | 12/153 |
| Description: |
Response [Card Pool] Flip, discard 1 momentum: After your rival makes a check, it gets-2. Failing that check will not end the Combat Phase.
Enhance: Your rival checks against a 6. If they fail, this attack gets +1 damage and your next check to play an attack gets +1. You may play this enhance 2 times this Enhance Step. |
| Card Type: | Attack |
| Resource: | Chaos;Evil;Fire |
| Check: | 3 |
| Difficulty: | 5 |
| Block Modifier: | 2 |
| Block Zone: | mid |
| Attack Speed: | 5 |
| Attack Zone: | low |
| Attack Damage: | 5 |
| Keywords: | Fury |
| Set: | UniVersus: My Hero Academia: Jet Burn |
Response [Card Pool] Flip, discard 1 momentum: After your rival makes a check, it gets-2. Failing that check will not end the Combat Phase.
Enhance: Your rival checks against a 6. If they fail, this attack gets +1 damage and your next check to play an attack gets +1. You may play this enhance 2 times this Enhance Step.
Enhance: Your rival checks against a 6. If they fail, this attack gets +1 damage and your next check to play an attack gets +1. You may play this enhance 2 times this Enhance Step.
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