
Rarity: | Super Rare |
#: | 3-050 |
Total Cost: | 7 |
Attribute: | Water |
Card Type: | Resonator |
Race: | Giant |
Rules Text Contains: |
[Break] Put this card into your hand.
While this card is a summon spell, players cannot chase cards with total cost 4 or less. [Continuous] This card cannot be targeted by spells with total cost 4 or less or abilities on a card with total cost 4 or less. [Continuous] At the end of your recovery phase, pay UU2 or put this card on the bottom of your main deck. [Continuous] When this card attacks, rest two target resonators in your opponent's field. They cannot recover in their controller's next recovery phase. |
Atk: | 1100 |
Def: | 1600 |
Set: | The Shaft of Light of Valhalla |
Number: | 3-050 |
Rarity: | Super Rare |
#: | 3-050 |
Total Cost: | 7 |
Attribute: | Water |
Card Type: | Resonator |
Race: | Giant |
Rules Text Contains: |
[Break] Put this card into your hand.
While this card is a summon spell, players cannot chase cards with total cost 4 or less. [Continuous] This card cannot be targeted by spells with total cost 4 or less or abilities on a card with total cost 4 or less. [Continuous] At the end of your recovery phase, pay UU2 or put this card on the bottom of your main deck. [Continuous] When this card attacks, rest two target resonators in your opponent's field. They cannot recover in their controller's next recovery phase. |
Atk: | 1100 |
Def: | 1600 |
Set: | The Shaft of Light of Valhalla |
Number: | 3-050 |
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