
Number: | D-SS12/019EN |
Rarity: | RRR |
Unit: | Normal |
Grade: | 4 |
Skill Icon: | Triple Drive |
Nation: | Brandt Gate |
Race: | Human |
Power: | 13000 |
Shield: | 0 |
Critical: | 1 |
Description: | [AUTO]:When this unit is placed on (VC), [COST][Counter-Blast 1 & Soul-Blast 1 card with "Seraph" in its card name], your opponent chooses two cards each from their hand, rear-guards, and soul, and imprisons them in your Prison. [CONT](VC):During your turn, all of your front row units get [Power] +5000 for every two of your opponent's cards imprisoned in your Prison. If ten or more cards are imprisoned, all of your front row units get [Critical] +1. |
Flavor: | If I could just arrest you, this turmoil would be quelled. |
Set: | D-SS12: Triple Drive Booster |
[AUTO]:When this unit is placed on (VC), [COST][Counter-Blast 1 & Soul-Blast 1 card with "Seraph" in its card name], your opponent chooses two cards each from their hand, rear-guards, and soul, and imprisons them in your Prison.
[CONT](VC):During your turn, all of your front row units get [Power] +5000 for every two of your opponent's cards imprisoned in your Prison. If ten or more cards are imprisoned, all of your front row units get [Critical] +1.
[CONT](VC):During your turn, all of your front row units get [Power] +5000 for every two of your opponent's cards imprisoned in your Prison. If ten or more cards are imprisoned, all of your front row units get [Critical] +1.
Number: | D-SS12/019EN |
Rarity: | RRR |
Unit: | Normal |
Grade: | 4 |
Skill Icon: | Triple Drive |
Nation: | Brandt Gate |
Race: | Human |
Power: | 13000 |
Shield: | 0 |
Critical: | 1 |
Description: | [AUTO]:When this unit is placed on (VC), [COST][Counter-Blast 1 & Soul-Blast 1 card with "Seraph" in its card name], your opponent chooses two cards each from their hand, rear-guards, and soul, and imprisons them in your Prison. [CONT](VC):During your turn, all of your front row units get [Power] +5000 for every two of your opponent's cards imprisoned in your Prison. If ten or more cards are imprisoned, all of your front row units get [Critical] +1. |
Flavor: | If I could just arrest you, this turmoil would be quelled. |
Set: | D-SS12: Triple Drive Booster |
[AUTO]:When this unit is placed on (VC), [COST][Counter-Blast 1 & Soul-Blast 1 card with "Seraph" in its card name], your opponent chooses two cards each from their hand, rear-guards, and soul, and imprisons them in your Prison.
[CONT](VC):During your turn, all of your front row units get [Power] +5000 for every two of your opponent's cards imprisoned in your Prison. If ten or more cards are imprisoned, all of your front row units get [Critical] +1.
[CONT](VC):During your turn, all of your front row units get [Power] +5000 for every two of your opponent's cards imprisoned in your Prison. If ten or more cards are imprisoned, all of your front row units get [Critical] +1.
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