
| Number: | D-SS12/SEC10EN | 
| Rarity: | SEC | 
| Unit: | Normal | 
| Grade: | 3 | 
| Skill Icon: | Twin Drive, Persona Ride | 
| Nation: | Brandt Gate | 
| Race: | Human | 
| Power: | 13000 | 
| Shield: | 0 | 
| Critical: | 1 | 
| Description: | [CONT](VC):During your turn, if one or more of your opponent's cards are imprisoned in your Prison, this unit gets [Power] +10000, and if three or more of your opponent's cards are imprisoned, this unit gets drive +1. [ACT](VC/RC)[1/turn]:[COST][Counter-Blast 1], choose two of your opponent's rear-guards, and imprison them in your Prison. | 
| Set: | D-SS12: Triple Drive Booster | 
            [CONT](VC):During your turn, if one or more of your opponent's cards are imprisoned in your Prison, this unit gets [Power] +10000, and if three or more of your opponent's cards are imprisoned, this unit gets drive +1.
[ACT](VC/RC)[1/turn]:[COST][Counter-Blast 1], choose two of your opponent's rear-guards, and imprison them in your Prison.
[ACT](VC/RC)[1/turn]:[COST][Counter-Blast 1], choose two of your opponent's rear-guards, and imprison them in your Prison.
| Number: | D-SS12/SEC10EN | 
| Rarity: | SEC | 
| Unit: | Normal | 
| Grade: | 3 | 
| Skill Icon: | Twin Drive, Persona Ride | 
| Nation: | Brandt Gate | 
| Race: | Human | 
| Power: | 13000 | 
| Shield: | 0 | 
| Critical: | 1 | 
| Description: | [CONT](VC):During your turn, if one or more of your opponent's cards are imprisoned in your Prison, this unit gets [Power] +10000, and if three or more of your opponent's cards are imprisoned, this unit gets drive +1. [ACT](VC/RC)[1/turn]:[COST][Counter-Blast 1], choose two of your opponent's rear-guards, and imprison them in your Prison. | 
| Set: | D-SS12: Triple Drive Booster | 
            [CONT](VC):During your turn, if one or more of your opponent's cards are imprisoned in your Prison, this unit gets [Power] +10000, and if three or more of your opponent's cards are imprisoned, this unit gets drive +1.
[ACT](VC/RC)[1/turn]:[COST][Counter-Blast 1], choose two of your opponent's rear-guards, and imprison them in your Prison.
[ACT](VC/RC)[1/turn]:[COST][Counter-Blast 1], choose two of your opponent's rear-guards, and imprison them in your Prison.
 
 
 
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