
- Rarity: Token
- Number: WTR040 // WTR115
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Description: Anothos
Once per Turn Action - [3 Resource]: Attack
If you have 2 or more cards in your pitch zone with cost [3 Resource] or greater, Anathos gains +2 [Power].
Dawnblade
Once per Turn Action - [1 Resource]: Attack
If Dawnblade hits, and it's the second time it has hit this turn, put a +1 [Power] counter on Dawnblade.
At the beginning of your end phase, if Dawnblade did not hit this turn, remove all +1 [Power] counters from Dawnblade. - Card Type: Weapon
- Card SubType: Hammer (2H);Sword (2H)
- Class: Guardian;Warrior
- Power: 4 // 3
Anothos
Once per Turn Action - [3 Resource]: Attack
If you have 2 or more cards in your pitch zone with cost [3 Resource] or greater, Anathos gains +2 [Power].
Dawnblade
Once per Turn Action - [1 Resource]: Attack
If Dawnblade hits, and it's the second time it has hit this turn, put a +1 [Power] counter on Dawnblade.
At the beginning of your end phase, if Dawnblade did not hit this turn, remove all +1 [Power] counters from Dawnblade.
- Rarity: Token
- Number: WTR040 // WTR115
-
Description: Anothos
Once per Turn Action - [3 Resource]: Attack
If you have 2 or more cards in your pitch zone with cost [3 Resource] or greater, Anathos gains +2 [Power].
Dawnblade
Once per Turn Action - [1 Resource]: Attack
If Dawnblade hits, and it's the second time it has hit this turn, put a +1 [Power] counter on Dawnblade.
At the beginning of your end phase, if Dawnblade did not hit this turn, remove all +1 [Power] counters from Dawnblade. - Card Type: Weapon
- Card SubType: Hammer (2H);Sword (2H)
- Class: Guardian;Warrior
- Power: 4 // 3
Anothos
Once per Turn Action - [3 Resource]: Attack
If you have 2 or more cards in your pitch zone with cost [3 Resource] or greater, Anathos gains +2 [Power].
Dawnblade
Once per Turn Action - [1 Resource]: Attack
If Dawnblade hits, and it's the second time it has hit this turn, put a +1 [Power] counter on Dawnblade.
At the beginning of your end phase, if Dawnblade did not hit this turn, remove all +1 [Power] counters from Dawnblade.
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