
Number: | RATE-EN099 |
Rarity: | Ultra Rare |
Attribute: | SPELL |
Card Type: | Continuous Spell |
Description: | When a "D/D/D" monster of the below card type is Special Summoned from the Extra Deck to your field: You can activate the appropriate effect once per turn; - Fusion: Gain 1000 LP. - Synchro: Your opponent cannot target that Special Summoned monster with card effects. - Xyz: Banish 1 card from the field or the Graveyard. - Pendulum: Draw 1 card, then discard 1 card. Once per turn, during your Standby Phase: Take 2000 damage. |
Set: | Raging Tempest |
When a "D/D/D" monster of the below card type is Special Summoned from the Extra Deck to your field: You can activate the appropriate effect once per turn;
- Fusion: Gain 1000 LP.
- Synchro: Your opponent cannot target that Special Summoned monster with card effects.
- Xyz: Banish 1 card from the field or the Graveyard.
- Pendulum: Draw 1 card, then discard 1 card.
Once per turn, during your Standby Phase: Take 2000 damage.
- Fusion: Gain 1000 LP.
- Synchro: Your opponent cannot target that Special Summoned monster with card effects.
- Xyz: Banish 1 card from the field or the Graveyard.
- Pendulum: Draw 1 card, then discard 1 card.
Once per turn, during your Standby Phase: Take 2000 damage.
Number: | RATE-EN099 |
Rarity: | Ultra Rare |
Attribute: | SPELL |
Card Type: | Continuous Spell |
Description: | When a "D/D/D" monster of the below card type is Special Summoned from the Extra Deck to your field: You can activate the appropriate effect once per turn; - Fusion: Gain 1000 LP. - Synchro: Your opponent cannot target that Special Summoned monster with card effects. - Xyz: Banish 1 card from the field or the Graveyard. - Pendulum: Draw 1 card, then discard 1 card. Once per turn, during your Standby Phase: Take 2000 damage. |
Set: | Raging Tempest |
When a "D/D/D" monster of the below card type is Special Summoned from the Extra Deck to your field: You can activate the appropriate effect once per turn;
- Fusion: Gain 1000 LP.
- Synchro: Your opponent cannot target that Special Summoned monster with card effects.
- Xyz: Banish 1 card from the field or the Graveyard.
- Pendulum: Draw 1 card, then discard 1 card.
Once per turn, during your Standby Phase: Take 2000 damage.
- Fusion: Gain 1000 LP.
- Synchro: Your opponent cannot target that Special Summoned monster with card effects.
- Xyz: Banish 1 card from the field or the Graveyard.
- Pendulum: Draw 1 card, then discard 1 card.
Once per turn, during your Standby Phase: Take 2000 damage.
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