
| Rarity: | Hero | 
| Number: | 14-124H | 
| Description: | Zeromus is also Card Name Zemus in all situations. When Zeromus enters the field or attacks, choose 1 Character. Freeze it. At the end of each of your opponent's turns, dull all the Forwards opponent controls. Damage 3 — Zeromus gains Haste. | 
| Card Type: | Forward | 
| Element: | Ice;Lightning | 
| Cost: | 3 | 
| Power: | 8000 | 
| Job: | Lunarian | 
| Category: | IV | 
| Set: | Opus XIV: Crystal Abyss | 
            Zeromus is also Card Name Zemus in all situations.
When Zeromus enters the field or attacks, choose 1 Character. Freeze it.
At the end of each of your opponent's turns, dull all the Forwards opponent controls.
Damage 3 — Zeromus gains Haste.
When Zeromus enters the field or attacks, choose 1 Character. Freeze it.
At the end of each of your opponent's turns, dull all the Forwards opponent controls.
Damage 3 — Zeromus gains Haste.
| Rarity: | Hero | 
| Number: | 14-124H | 
| Description: | Zeromus is also Card Name Zemus in all situations. When Zeromus enters the field or attacks, choose 1 Character. Freeze it. At the end of each of your opponent's turns, dull all the Forwards opponent controls. Damage 3 — Zeromus gains Haste. | 
| Card Type: | Forward | 
| Element: | Ice;Lightning | 
| Cost: | 3 | 
| Power: | 8000 | 
| Job: | Lunarian | 
| Category: | IV | 
| Set: | Opus XIV: Crystal Abyss | 
            Zeromus is also Card Name Zemus in all situations.
When Zeromus enters the field or attacks, choose 1 Character. Freeze it.
At the end of each of your opponent's turns, dull all the Forwards opponent controls.
Damage 3 — Zeromus gains Haste.
When Zeromus enters the field or attacks, choose 1 Character. Freeze it.
At the end of each of your opponent's turns, dull all the Forwards opponent controls.
Damage 3 — Zeromus gains Haste.
 
 
 
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