Rarity: | Super Rare |
#: | TSR-045 SR |
Total Cost: | 3 |
Attribute: | Water |
Card Type: | Spell |
Rules Text Contains: |
[Quickcast] [Investigate] (0)
You may expel a water card in your hand rather than pay this card's cost if it is not your turn, you don't control a wind J/ruler and this spell targets a non-resonator spell that was played without paying more than two will. Choose one. Shuffle this card into its owner's deck as it resolves; - If you control twelve or less clues, gain three water clues. Foresee 4, then draw a card. - Target a spell. Its controller expels it. |
Flavor: | "Are you with me?" —Zacky |
Set: | The Battle at the Sacred Ruins |
Number: | TSR-045 SR |
Rarity: | Super Rare |
#: | TSR-045 SR |
Total Cost: | 3 |
Attribute: | Water |
Card Type: | Spell |
Rules Text Contains: |
[Quickcast] [Investigate] (0)
You may expel a water card in your hand rather than pay this card's cost if it is not your turn, you don't control a wind J/ruler and this spell targets a non-resonator spell that was played without paying more than two will. Choose one. Shuffle this card into its owner's deck as it resolves; - If you control twelve or less clues, gain three water clues. Foresee 4, then draw a card. - Target a spell. Its controller expels it. |
Flavor: | "Are you with me?" —Zacky |
Set: | The Battle at the Sacred Ruins |
Number: | TSR-045 SR |
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