
| Number: | RIRA-EN010 |
| Rarity: | Common |
| Attribute: | WIND |
| Monster Type: | Beast-Warrior |
| Card Type: | Effect Monster |
| Attack: | 800 |
| Defense: | 1200 |
| Description: | Once per turn, during the End Phase, if this card was Normal Summoned this turn: Return it to the hand. You can only use each of the following effects of "Yosenju Izna" once per turn.
• You can discard this card; this turn, your opponent cannot activate cards or effects when a "Yosenju" monster(s) is Normal or Special Summoned. • If you control another "Yosenju" monster: You can draw 1 card. |
| Set: | Rising Rampage |
Once per turn, during the End Phase, if this card was Normal Summoned this turn: Return it to the hand. You can only use each of the following effects of "Yosenju Izna" once per turn.
• You can discard this card; this turn, your opponent cannot activate cards or effects when a "Yosenju" monster(s) is Normal or Special Summoned.
• If you control another "Yosenju" monster: You can draw 1 card.
• You can discard this card; this turn, your opponent cannot activate cards or effects when a "Yosenju" monster(s) is Normal or Special Summoned.
• If you control another "Yosenju" monster: You can draw 1 card.
| Number: | RIRA-EN010 |
| Rarity: | Common |
| Attribute: | WIND |
| Monster Type: | Beast-Warrior |
| Card Type: | Effect Monster |
| Attack: | 800 |
| Defense: | 1200 |
| Description: | Once per turn, during the End Phase, if this card was Normal Summoned this turn: Return it to the hand. You can only use each of the following effects of "Yosenju Izna" once per turn.
• You can discard this card; this turn, your opponent cannot activate cards or effects when a "Yosenju" monster(s) is Normal or Special Summoned. • If you control another "Yosenju" monster: You can draw 1 card. |
| Set: | Rising Rampage |
Once per turn, during the End Phase, if this card was Normal Summoned this turn: Return it to the hand. You can only use each of the following effects of "Yosenju Izna" once per turn.
• You can discard this card; this turn, your opponent cannot activate cards or effects when a "Yosenju" monster(s) is Normal or Special Summoned.
• If you control another "Yosenju" monster: You can draw 1 card.
• You can discard this card; this turn, your opponent cannot activate cards or effects when a "Yosenju" monster(s) is Normal or Special Summoned.
• If you control another "Yosenju" monster: You can draw 1 card.
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