
| Rarity: | Promo |
| Number: | 10 |
| Description: |
Form [Once per turn]: Ready all cards in your staging area. If you have 3 or fewer characters in your staging area, your Combat Phase ends, If you have 4 or more characters in your staging area, your opponent commits all of their foundations. Playable while committed.
Response Commit: After your opponent makes a check, that check gets -X. X equals the number of characters in your staging area plus 1. Failing this check does not end the Combat Phase. |
| Card Type: | Character |
| Resource: | Air;Earth;Evil |
| Check: | 6 |
| Difficulty: | 5 |
| Block Modifier: | 0 |
| Block Zone: | mid |
| Hand Size: | 5 |
| Vitality: | 35 |
| Set: | Cowboy Bebop DLC |
Form [Once per turn]: Ready all cards in your staging area. If you have 3 or fewer characters in your staging area, your Combat Phase ends, If you have 4 or more characters in your staging area, your opponent commits all of their foundations. Playable while committed.
Response Commit: After your opponent makes a check, that check gets -X. X equals the number of characters in your staging area plus 1. Failing this check does not end the Combat Phase.
Response Commit: After your opponent makes a check, that check gets -X. X equals the number of characters in your staging area plus 1. Failing this check does not end the Combat Phase.
| Rarity: | Promo |
| Number: | 10 |
| Description: |
Form [Once per turn]: Ready all cards in your staging area. If you have 3 or fewer characters in your staging area, your Combat Phase ends, If you have 4 or more characters in your staging area, your opponent commits all of their foundations. Playable while committed.
Response Commit: After your opponent makes a check, that check gets -X. X equals the number of characters in your staging area plus 1. Failing this check does not end the Combat Phase. |
| Card Type: | Character |
| Resource: | Air;Earth;Evil |
| Check: | 6 |
| Difficulty: | 5 |
| Block Modifier: | 0 |
| Block Zone: | mid |
| Hand Size: | 5 |
| Vitality: | 35 |
| Set: | Cowboy Bebop DLC |
Form [Once per turn]: Ready all cards in your staging area. If you have 3 or fewer characters in your staging area, your Combat Phase ends, If you have 4 or more characters in your staging area, your opponent commits all of their foundations. Playable while committed.
Response Commit: After your opponent makes a check, that check gets -X. X equals the number of characters in your staging area plus 1. Failing this check does not end the Combat Phase.
Response Commit: After your opponent makes a check, that check gets -X. X equals the number of characters in your staging area plus 1. Failing this check does not end the Combat Phase.
Share and get 15% off!
Simply share this product on one of the following social networks and you will unlock 15% off!