
| Rarity: | U |
| #: | 490 |
| Creature Type or Sub Type: | Artifact — Equipment |
| Rules Text Contains: | Equipped creature gets +2/+2.
As long as equipped creature has defender, it can attack as though it didn’t have defender. Equip 3 (3: Attach to target creature you control. Equip only as a sorcery.) |
| Flavor: | The best defense is a good offense. |
| Set: | Jumpstart |
| Number: | 490 |
| Rarity: | U |
| #: | 490 |
| Creature Type or Sub Type: | Artifact — Equipment |
| Rules Text Contains: | Equipped creature gets +2/+2.
As long as equipped creature has defender, it can attack as though it didn’t have defender. Equip 3 (3: Attach to target creature you control. Equip only as a sorcery.) |
| Flavor: | The best defense is a good offense. |
| Set: | Jumpstart |
| Number: | 490 |
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