
Number: | DCR-067 |
Rarity: | Common |
Attribute: | EARTH |
Monster Type: | Fiend |
Card Type: | Effect Monster |
Attack: | 1200 |
Defense: | 200 |
Description: | The controller of this card pays 500 Life Points during each of his/her Standby Phases (this is not optional). When this card is specifically designated as a target of the effect of a card controlled by your opponent, when resolving the effect, roll a six-sided die. If the result is 3, negate the effect and destroy the opponent''s card. As long as this card remains face-up on the field, your opponent cannot attack another face-up Archfiend Monster Card. |
Set: | Dark Crisis |
The controller of this card pays 500 Life Points during each of his/her Standby Phases (this is not optional). When this card is specifically designated as a target of the effect of a card controlled by your opponent, when resolving the effect, roll a six-sided die. If the result is 3, negate the effect and destroy the opponent''s card. As long as this card remains face-up on the field, your opponent cannot attack another face-up Archfiend Monster Card.
Number: | DCR-067 |
Rarity: | Common |
Attribute: | EARTH |
Monster Type: | Fiend |
Card Type: | Effect Monster |
Attack: | 1200 |
Defense: | 200 |
Description: | The controller of this card pays 500 Life Points during each of his/her Standby Phases (this is not optional). When this card is specifically designated as a target of the effect of a card controlled by your opponent, when resolving the effect, roll a six-sided die. If the result is 3, negate the effect and destroy the opponent''s card. As long as this card remains face-up on the field, your opponent cannot attack another face-up Archfiend Monster Card. |
Set: | Dark Crisis |
The controller of this card pays 500 Life Points during each of his/her Standby Phases (this is not optional). When this card is specifically designated as a target of the effect of a card controlled by your opponent, when resolving the effect, roll a six-sided die. If the result is 3, negate the effect and destroy the opponent''s card. As long as this card remains face-up on the field, your opponent cannot attack another face-up Archfiend Monster Card.
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