
| Number: | VASM-EN038 |
| Rarity: | Super Rare |
| Attribute: | SPELL |
| Card Type: | Normal Spell |
| Description: | Apply 1 of these effects. Unless you have a "Vaalmonica" card in your Pendulum Zone, your opponent chooses the effect.
• Gain 500 LP, then if you have any monsters in your GY that can be Special Summoned, your opponent chooses 1 for you to Special Summon to your field. • Take 500 damage, then you can add 1 Level 4 monster from your GY to your hand. You can only activate 1 "Vaalmonica Intonare" per turn. |
| Set: | Valiant Smashers |
Apply 1 of these effects. Unless you have a "Vaalmonica" card in your Pendulum Zone, your opponent chooses the effect.
• Gain 500 LP, then if you have any monsters in your GY that can be Special Summoned, your opponent chooses 1 for you to Special Summon to your field.
• Take 500 damage, then you can add 1 Level 4 monster from your GY to your hand.
You can only activate 1 "Vaalmonica Intonare" per turn.
• Gain 500 LP, then if you have any monsters in your GY that can be Special Summoned, your opponent chooses 1 for you to Special Summon to your field.
• Take 500 damage, then you can add 1 Level 4 monster from your GY to your hand.
You can only activate 1 "Vaalmonica Intonare" per turn.
| Number: | VASM-EN038 |
| Rarity: | Super Rare |
| Attribute: | SPELL |
| Card Type: | Normal Spell |
| Description: | Apply 1 of these effects. Unless you have a "Vaalmonica" card in your Pendulum Zone, your opponent chooses the effect.
• Gain 500 LP, then if you have any monsters in your GY that can be Special Summoned, your opponent chooses 1 for you to Special Summon to your field. • Take 500 damage, then you can add 1 Level 4 monster from your GY to your hand. You can only activate 1 "Vaalmonica Intonare" per turn. |
| Set: | Valiant Smashers |
Apply 1 of these effects. Unless you have a "Vaalmonica" card in your Pendulum Zone, your opponent chooses the effect.
• Gain 500 LP, then if you have any monsters in your GY that can be Special Summoned, your opponent chooses 1 for you to Special Summon to your field.
• Take 500 damage, then you can add 1 Level 4 monster from your GY to your hand.
You can only activate 1 "Vaalmonica Intonare" per turn.
• Gain 500 LP, then if you have any monsters in your GY that can be Special Summoned, your opponent chooses 1 for you to Special Summon to your field.
• Take 500 damage, then you can add 1 Level 4 monster from your GY to your hand.
You can only activate 1 "Vaalmonica Intonare" per turn.
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