
| Rarity: | Elite |
| Description: | Draw a card for each rarity among allied minions. |
| Cost: | 4 |
| Threshold: | A |
| Element: | Air |
| Type Line: | Elite Magic forges a strange coalition |
| Card Category: | Spell |
| Card Type: | Magic |
| Flavor Text: | There are three rules for winning a war. Unfortunately, nobody knows what they are. |
| Set: | Beta |
Draw a card for each rarity among allied minions.
| Rarity: | Elite |
| Description: | Draw a card for each rarity among allied minions. |
| Cost: | 4 |
| Threshold: | A |
| Element: | Air |
| Type Line: | Elite Magic forges a strange coalition |
| Card Category: | Spell |
| Card Type: | Magic |
| Flavor Text: | There are three rules for winning a war. Unfortunately, nobody knows what they are. |
| Set: | Beta |
Draw a card for each rarity among allied minions.
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