
Rarity: | Hero |
Number: | 15-107H |
Description: | When Umaro enters the field, if you don't pay (C), put Umaro into the Break Zone.
When Umaro is put from the field into the Break Zone, gain (C). |
Card Type: | Forward |
Element: | Water |
Cost: | 1 |
Power: | 9000 |
Job: | Yeti |
Category: | VI |
Set: | Crystal Dominion |
When Umaro enters the field, if you don't pay (C), put Umaro into the Break Zone.
When Umaro is put from the field into the Break Zone, gain (C).
When Umaro is put from the field into the Break Zone, gain (C).
Rarity: | Hero |
Number: | 15-107H |
Description: | When Umaro enters the field, if you don't pay (C), put Umaro into the Break Zone.
When Umaro is put from the field into the Break Zone, gain (C). |
Card Type: | Forward |
Element: | Water |
Cost: | 1 |
Power: | 9000 |
Job: | Yeti |
Category: | VI |
Set: | Crystal Dominion |
When Umaro enters the field, if you don't pay (C), put Umaro into the Break Zone.
When Umaro is put from the field into the Break Zone, gain (C).
When Umaro is put from the field into the Break Zone, gain (C).
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