Rarity: | Promo |
Number: | 906 |
Description: | If this attack is blocked, both players shuffle all attack cards in their discard piles into their decks; draw 1 card. Combo E: Add the top 2 cards of your decks to your staging area face down. At the start of the End Phase, |
Card Type: | Attack |
Resource: | All;Good;Life;Water |
Check: | 1 |
Difficulty: | 4 |
Block Modifier: | 0 |
Block Zone: | low |
Attack Speed: | 3 |
Attack Zone: | mid |
Attack Damage: | 6 |
Keywords: | Combo (Attack) |
Set: | Mega Man: Rise of Masters |
If this attack is blocked, both players shuffle all attack cards in their discard piles into their decks; draw 1 card.
Combo E: Add the top 2 cards of your decks to your staging area face down. At the start of the End Phase,
Combo E: Add the top 2 cards of your decks to your staging area face down. At the start of the End Phase,
Rarity: | Promo |
Number: | 906 |
Description: | If this attack is blocked, both players shuffle all attack cards in their discard piles into their decks; draw 1 card. Combo E: Add the top 2 cards of your decks to your staging area face down. At the start of the End Phase, |
Card Type: | Attack |
Resource: | All;Good;Life;Water |
Check: | 1 |
Difficulty: | 4 |
Block Modifier: | 0 |
Block Zone: | low |
Attack Speed: | 3 |
Attack Zone: | mid |
Attack Damage: | 6 |
Keywords: | Combo (Attack) |
Set: | Mega Man: Rise of Masters |
If this attack is blocked, both players shuffle all attack cards in their discard piles into their decks; draw 1 card.
Combo E: Add the top 2 cards of your decks to your staging area face down. At the start of the End Phase,
Combo E: Add the top 2 cards of your decks to your staging area face down. At the start of the End Phase,
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