
Rarity: | Normal |
#: | JRP-095 N |
Total Cost: | 2 |
Attribute: | Light |
Attribute 2: | Wind |
Card Type: | Addition |
Race: | New World, Wanderer |
Rules Text Contains: |
[Quickcast]
[Enter] >>> You may search your deck for a card named "Megiddo, Artificial Sun" and put it into the field. If you do, shuffle your deck. Put three magic counters on this card. [Rest], remove a magic counter from this card: Put a magic counter on target J/ruler you control. Play this ability only if you control an addition named "Megiddo, Artificial Sun". Banish this rested card: Until end of game, additions you control named "Wanderers' Castle" cannot be banished in any way. You may put an addition named "Wanderers' Castle" from your graveyard into the field rested. Play this ability only if there are no magic counters on this card. |
Set: | Judgment of the Rogue Planet |
Number: | JRP-095 N |
Rarity: | Normal |
#: | JRP-095 N |
Total Cost: | 2 |
Attribute: | Light |
Attribute 2: | Wind |
Card Type: | Addition |
Race: | New World, Wanderer |
Rules Text Contains: |
[Quickcast]
[Enter] >>> You may search your deck for a card named "Megiddo, Artificial Sun" and put it into the field. If you do, shuffle your deck. Put three magic counters on this card. [Rest], remove a magic counter from this card: Put a magic counter on target J/ruler you control. Play this ability only if you control an addition named "Megiddo, Artificial Sun". Banish this rested card: Until end of game, additions you control named "Wanderers' Castle" cannot be banished in any way. You may put an addition named "Wanderers' Castle" from your graveyard into the field rested. Play this ability only if there are no magic counters on this card. |
Set: | Judgment of the Rogue Planet |
Number: | JRP-095 N |
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