
| Card Number: | SM217 |
| Rarity: | Promo |
| Card Type: | Psychic |
| HP: | 270 |
| Stage: | Stage 1 |
| Card Text: | TAG TEAM rule — When your TAG TEAM is Knocked Out, your opponent takes 3 Prize cards. |
| Attack 1: | [PPP] Night Watch (150)
Choose 2 random cards from your opponent's hand. Your opponent reveals those cards and shuffles them into their deck. |
| Attack 2: | [1P+] Pale Moon GX
At the end of your opponent's next turn, the Defending Pokémon will be Knocked Out. If this Pokémon has at least 1 extra Psychic Energy attached to it (in addition to this attack's cost), discard all Energy from your opponent's Active Pokémon. (You can't use more than 1 GX attack in a game.) |
| Weakness: | Dx2 |
| Resistance: | F-20 |
| Retreat Cost: | 3 |
| Set: | Jumbo Cards |
| Number: | SM217 |
| Card Number: | SM217 |
| Rarity: | Promo |
| Card Type: | Psychic |
| HP: | 270 |
| Stage: | Stage 1 |
| Card Text: | TAG TEAM rule — When your TAG TEAM is Knocked Out, your opponent takes 3 Prize cards. |
| Attack 1: | [PPP] Night Watch (150)
Choose 2 random cards from your opponent's hand. Your opponent reveals those cards and shuffles them into their deck. |
| Attack 2: | [1P+] Pale Moon GX
At the end of your opponent's next turn, the Defending Pokémon will be Knocked Out. If this Pokémon has at least 1 extra Psychic Energy attached to it (in addition to this attack's cost), discard all Energy from your opponent's Active Pokémon. (You can't use more than 1 GX attack in a game.) |
| Weakness: | Dx2 |
| Resistance: | F-20 |
| Retreat Cost: | 3 |
| Set: | Jumbo Cards |
| Number: | SM217 |
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