
Rarity: | Rare |
Number: | DYN221 |
Description: | When Tranquil Passing enters the arena, you may banish target aura token or aura permanent with cost 3 or less controlled by an opponent until Tranquil Passing leaves the arena. Ward 1 (if your hero would be dealt damage, prevent 1 of that damage and destroy Tranquil Passing.) |
Card Type: | Action |
Card SubType: | Aura |
Class: | Illusionist |
Cost: | 1 |
Pitch Value: | 1 |
Defense Value: | 2 |
Set: | Dynasty |
When Tranquil Passing enters the arena, you may banish target aura token or aura permanent with cost 3 or less controlled by an opponent until Tranquil Passing leaves the arena.
Ward 1 (if your hero would be dealt damage, prevent 1 of that damage and destroy Tranquil Passing.)
Ward 1 (if your hero would be dealt damage, prevent 1 of that damage and destroy Tranquil Passing.)
Rarity: | Rare |
Number: | DYN221 |
Description: | When Tranquil Passing enters the arena, you may banish target aura token or aura permanent with cost 3 or less controlled by an opponent until Tranquil Passing leaves the arena. Ward 1 (if your hero would be dealt damage, prevent 1 of that damage and destroy Tranquil Passing.) |
Card Type: | Action |
Card SubType: | Aura |
Class: | Illusionist |
Cost: | 1 |
Pitch Value: | 1 |
Defense Value: | 2 |
Set: | Dynasty |
When Tranquil Passing enters the arena, you may banish target aura token or aura permanent with cost 3 or less controlled by an opponent until Tranquil Passing leaves the arena.
Ward 1 (if your hero would be dealt damage, prevent 1 of that damage and destroy Tranquil Passing.)
Ward 1 (if your hero would be dealt damage, prevent 1 of that damage and destroy Tranquil Passing.)
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