
| Card Number: | 154/145 | 
| Rarity: | Secret Rare | 
| Card Type: | Psychic | 
| HP: | 210 | 
| Stage: | Stage 1 | 
| Attack 1: | [P] Spike Cannon (30x) Flip 4 coins. This attack does 30 damage for each heads. | 
| Attack 2: | [PPP] Super Intense Poison Your opponent's Active Pokemon is now Poisoned. Put 10 damage counters on it instead of 1 on that Pokemon in between turns. | 
| Attack 3: | [PPP] Total Shelter GX (150) Prevent all effects of attacks, including damage, done to this Pokemon during your opponent's next turn. (You can't use more than 1 GX attack in a game.) | 
| Weakness: | Px2 | 
| Resistance: | None | 
| Retreat Cost: | 3 | 
| Set: | SM - Guardians Rising | 
| Number: | 154/145 | 
| Card Number: | 154/145 | 
| Rarity: | Secret Rare | 
| Card Type: | Psychic | 
| HP: | 210 | 
| Stage: | Stage 1 | 
| Attack 1: | [P] Spike Cannon (30x) Flip 4 coins. This attack does 30 damage for each heads. | 
| Attack 2: | [PPP] Super Intense Poison Your opponent's Active Pokemon is now Poisoned. Put 10 damage counters on it instead of 1 on that Pokemon in between turns. | 
| Attack 3: | [PPP] Total Shelter GX (150) Prevent all effects of attacks, including damage, done to this Pokemon during your opponent's next turn. (You can't use more than 1 GX attack in a game.) | 
| Weakness: | Px2 | 
| Resistance: | None | 
| Retreat Cost: | 3 | 
| Set: | SM - Guardians Rising | 
| Number: | 154/145 | 
 
 
 
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