| Rarity: | Promo |
| Number: | 904 |
| Description: |
E (4+): Your attack gets +X speed. X equals half its printed damage (rounded down). R Discard 1 momentum: After the Ready Phase, all checks get -1 for the rest of this turn. |
| Card Type: | Character |
| Resource: | Air;Evil;Life |
| Check: | 6 |
| Difficulty: | 6 |
| Block Modifier: | 0 |
| Block Zone: | mid |
| Hand Size: | 6 |
| Vitality: | 27 |
| Set: | Mega Man: Rise of Masters |
E (4+): Your attack gets +X speed.
X equals half its printed damage (rounded down).
R Discard 1 momentum: After the Ready Phase, all checks get -1 for the rest of this turn.
X equals half its printed damage (rounded down).
R Discard 1 momentum: After the Ready Phase, all checks get -1 for the rest of this turn.
| Rarity: | Promo |
| Number: | 904 |
| Description: |
E (4+): Your attack gets +X speed. X equals half its printed damage (rounded down). R Discard 1 momentum: After the Ready Phase, all checks get -1 for the rest of this turn. |
| Card Type: | Character |
| Resource: | Air;Evil;Life |
| Check: | 6 |
| Difficulty: | 6 |
| Block Modifier: | 0 |
| Block Zone: | mid |
| Hand Size: | 6 |
| Vitality: | 27 |
| Set: | Mega Man: Rise of Masters |
E (4+): Your attack gets +X speed.
X equals half its printed damage (rounded down).
R Discard 1 momentum: After the Ready Phase, all checks get -1 for the rest of this turn.
X equals half its printed damage (rounded down).
R Discard 1 momentum: After the Ready Phase, all checks get -1 for the rest of this turn.
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