- Rarity: Rare
- Number: BT9-087 R
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Description: [Start of Your Main Phase] If you have a level 5 or higher Digimon in play, gain 1 memory. If your opponent has a level 5 or higher Digimon in play, gain 1 memory.
[Your Turn] When one of your Digimon digivolves into a yellow or green Digimon, you may suspend this Tamer to have 1 of your opponent’s Digimon get -1000 DP until the end of your opponent’s turn. - Color: Green;Yellow
- Card Type: Tamer
- Play Cost: 4
- Security Effect: [Security] Play this card without paying its memory cost.
[Start of Your Main Phase] If you have a level 5 or higher Digimon in play, gain 1 memory. If your opponent has a level 5 or higher Digimon in play, gain 1 memory.
[Your Turn] When one of your Digimon digivolves into a yellow or green Digimon, you may suspend this Tamer to have 1 of your opponent’s Digimon get -1000 DP until the end of your opponent’s turn.
- Rarity: Rare
- Number: BT9-087 R
-
Description: [Start of Your Main Phase] If you have a level 5 or higher Digimon in play, gain 1 memory. If your opponent has a level 5 or higher Digimon in play, gain 1 memory.
[Your Turn] When one of your Digimon digivolves into a yellow or green Digimon, you may suspend this Tamer to have 1 of your opponent’s Digimon get -1000 DP until the end of your opponent’s turn. - Color: Green;Yellow
- Card Type: Tamer
- Play Cost: 4
- Security Effect: [Security] Play this card without paying its memory cost.
[Start of Your Main Phase] If you have a level 5 or higher Digimon in play, gain 1 memory. If your opponent has a level 5 or higher Digimon in play, gain 1 memory.
[Your Turn] When one of your Digimon digivolves into a yellow or green Digimon, you may suspend this Tamer to have 1 of your opponent’s Digimon get -1000 DP until the end of your opponent’s turn.
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