
Card Number: | 9/106 |
Rarity: | Holo Rare |
Card Type: | Water |
HP: | 130 |
Stage: | Stage 2 |
Card Text: |
Poké-POWER — Wash Out
As often as you like during your turn (before your attack), you may move a Water or Fighting Energy attached to 1 of your Benched Pokémon to your Active Pokémon. This power can't be used if Swampert is affected by a Special Condition. |
Attack 1: | [2WW] Hammer Arm (80)
Discard the top card from your opponent's deck. |
Weakness: | G+30 |
Retreat Cost: | 2 |
Set: | Great Encounters |
Number: | 9/106 |
Card Number: | 9/106 |
Rarity: | Holo Rare |
Card Type: | Water |
HP: | 130 |
Stage: | Stage 2 |
Card Text: |
Poké-POWER — Wash Out
As often as you like during your turn (before your attack), you may move a Water or Fighting Energy attached to 1 of your Benched Pokémon to your Active Pokémon. This power can't be used if Swampert is affected by a Special Condition. |
Attack 1: | [2WW] Hammer Arm (80)
Discard the top card from your opponent's deck. |
Weakness: | G+30 |
Retreat Cost: | 2 |
Set: | Great Encounters |
Number: | 9/106 |
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