
Card Number: | 11/106 |
Rarity: | Holo Rare |
Card Type: | Water |
HP: | 110 |
Stage: | Stage 2 |
Card Text: |
Poke-POWER Water Cyclone
As often as you like during your turn (before your attack), you may move a Water Energy attached to 1 of your Active Pokemon to 1 of your Benched Pokemon. This power can't be used if Swampert is affected by a Special Condition. |
Attack 1: | [1] Spinning Tail
Does 10 damage to each of your opponent's Pokemon. (Don't apply Weakness and Resistance for Benched Pokemon.) |
Attack 2: | [1WW] Aqua Sonic (60)
This attack's damage isn't affected by Resistance. |
Weakness: | G |
Resistance: | None |
Retreat Cost: | 2 |
Set: | Emerald |
Number: | 11/106 |
Card Number: | 11/106 |
Rarity: | Holo Rare |
Card Type: | Water |
HP: | 110 |
Stage: | Stage 2 |
Card Text: |
Poke-POWER Water Cyclone
As often as you like during your turn (before your attack), you may move a Water Energy attached to 1 of your Active Pokemon to 1 of your Benched Pokemon. This power can't be used if Swampert is affected by a Special Condition. |
Attack 1: | [1] Spinning Tail
Does 10 damage to each of your opponent's Pokemon. (Don't apply Weakness and Resistance for Benched Pokemon.) |
Attack 2: | [1WW] Aqua Sonic (60)
This attack's damage isn't affected by Resistance. |
Weakness: | G |
Resistance: | None |
Retreat Cost: | 2 |
Set: | Emerald |
Number: | 11/106 |
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