
Rarity: | R |
#: | 288 |
Creature Type or Sub Type: | Creature — Human Rogue Werewolf |
P: | 1/2 |
T: | 1/1 |
Rules Text Contains: | Suspicious Stowaway can't be blocked.
Whenever Suspicious Stowaway deals combat damage to a player, draw a card, then discard a card. Daybound // Seafaring Werewolf Seafaring Werewolf can't be blocked. Whenever Seafaring Werewolf deals combat damage to a player, draw a card. Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.) |
Set: | Innistrad: Midnight Hunt |
Number: | 288 |
Rarity: | R |
#: | 288 |
Creature Type or Sub Type: | Creature — Human Rogue Werewolf |
P: | 1/2 |
T: | 1/1 |
Rules Text Contains: | Suspicious Stowaway can't be blocked.
Whenever Suspicious Stowaway deals combat damage to a player, draw a card, then discard a card. Daybound // Seafaring Werewolf Seafaring Werewolf can't be blocked. Whenever Seafaring Werewolf deals combat damage to a player, draw a card. Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.) |
Set: | Innistrad: Midnight Hunt |
Number: | 288 |
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