
Number: | CROS-EN008 |
Rarity: | Super Rare |
Attribute: | DARK |
Monster Type: | Machine |
Card Type: | Tuner/Effect Monster |
Attack: | 100 |
Defense: | 800 |
Description: | If all monsters you control are "Superheavy Samurai" monsters, and you have no Spell/Trap Cards in your Graveyard: You can target 1 face-up monster your opponent controls; send both that opponent's monster and this card from the field to the Graveyard, then Special Summon 1 "Superheavy Samurai" Synchro Monster from your Extra Deck whose Level equals the total original Levels of the sent monsters. (This Special Summon is treated as a Synchro Summon.) You can only use this effect of "Superheavy Samurai Battleball" once per turn. |
Set: | Crossed Souls |
If all monsters you control are "Superheavy Samurai" monsters, and you have no Spell/Trap Cards in your Graveyard: You can target 1 face-up monster your opponent controls; send both that opponent's monster and this card from the field to the Graveyard, then Special Summon 1 "Superheavy Samurai" Synchro Monster from your Extra Deck whose Level equals the total original Levels of the sent monsters. (This Special Summon is treated as a Synchro Summon.) You can only use this effect of "Superheavy Samurai Battleball" once per turn.
Number: | CROS-EN008 |
Rarity: | Super Rare |
Attribute: | DARK |
Monster Type: | Machine |
Card Type: | Tuner/Effect Monster |
Attack: | 100 |
Defense: | 800 |
Description: | If all monsters you control are "Superheavy Samurai" monsters, and you have no Spell/Trap Cards in your Graveyard: You can target 1 face-up monster your opponent controls; send both that opponent's monster and this card from the field to the Graveyard, then Special Summon 1 "Superheavy Samurai" Synchro Monster from your Extra Deck whose Level equals the total original Levels of the sent monsters. (This Special Summon is treated as a Synchro Summon.) You can only use this effect of "Superheavy Samurai Battleball" once per turn. |
Set: | Crossed Souls |
If all monsters you control are "Superheavy Samurai" monsters, and you have no Spell/Trap Cards in your Graveyard: You can target 1 face-up monster your opponent controls; send both that opponent's monster and this card from the field to the Graveyard, then Special Summon 1 "Superheavy Samurai" Synchro Monster from your Extra Deck whose Level equals the total original Levels of the sent monsters. (This Special Summon is treated as a Synchro Summon.) You can only use this effect of "Superheavy Samurai Battleball" once per turn.
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