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Sunrise Ray Knight, Gurguit (V-SS09) (9034)

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  • Number: V-SS09/034EN
  • Rarity: RRR
  • Unit: Normal
  • Grade: 3
  • Skill Icon: Twin Drive
  • Nation: United Sanctuary
  • Race: Human
  • Clan: Gold Paladin
  • Power: 11000
  • Shield: 0
  • Critical: 1
  • Description: [AUTO](VC) Generation Break 2 (This ability is active if you have two or more face up G units in total on your (VC) or G zone):[Counter Blast (1) & Soul Blast (1)] At the beginning of the guard step of the battle that this unit is attacked, you may pay the cost. If you do, look at four cards from the top of your deck, search for up to one card from among them, call it to (GC) as [Rest], and shuffle your deck.
    [AUTO](VC):[Counter Blast (1)] During your turn, when your G unit Stride, you may pay the cost. If you do, look at four cards from the top of your deck, search for up to one card from among them, call it to (RC), shuffle your deck, and that unit gets [Power]+2000 until end of turn.
  • Flavor: The sun will soon give light to all darkness.

[AUTO](VC) Generation Break 2 (This ability is active if you have two or more face up G units in total on your (VC) or G zone):[Counter Blast (1) & Soul Blast (1)] At the beginning of the guard step of the battle that this unit is attacked, you may pay the cost. If you do, look at four cards from the top of your deck, search for up to one card from among them, call it to (GC) as [Rest], and shuffle your deck.
[AUTO](VC):[Counter Blast (1)] During your turn, when your G unit Stride, you may pay the cost. If you do, look at four cards from the top of your deck, search for up to one card from among them, call it to (RC), shuffle your deck, and that unit gets [Power]+2000 until end of turn.

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Sunrise Ray Knight, Gurguit (V-SS09) (9034)
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