
| Number: | G-BT12/072EN |
| Rarity: | C |
| Unit: | Normal |
| Grade: | 2 |
| Skill Icon: | Intercept |
| Nation: | Dragon Empire |
| Race: | Demon |
| Clan: | Nubatama |
| Power: | 9000 |
| Shield: | 5000 |
| Critical: | 1 |
| Description: | [AUTO](RC):Afterimage (When your opponent puts a bound card into his or her hand, if your hand has six or less cards, you may return this unit to your hand)
[AUTO] Generation Break 1:When this unit is placed on (RC), if the number of cards in your opponent's hand is five or less, you Soul Charge (1). |
| Flavor: | A battle at the quarry is one most suitable for him. |
| Set: | G-BT12: Dragon King's Awakening |
[AUTO](RC):Afterimage (When your opponent puts a bound card into his or her hand, if your hand has six or less cards, you may return this unit to your hand)
[AUTO] Generation Break 1:When this unit is placed on (RC), if the number of cards in your opponent's hand is five or less, you Soul Charge (1).
[AUTO] Generation Break 1:When this unit is placed on (RC), if the number of cards in your opponent's hand is five or less, you Soul Charge (1).
| Number: | G-BT12/072EN |
| Rarity: | C |
| Unit: | Normal |
| Grade: | 2 |
| Skill Icon: | Intercept |
| Nation: | Dragon Empire |
| Race: | Demon |
| Clan: | Nubatama |
| Power: | 9000 |
| Shield: | 5000 |
| Critical: | 1 |
| Description: | [AUTO](RC):Afterimage (When your opponent puts a bound card into his or her hand, if your hand has six or less cards, you may return this unit to your hand)
[AUTO] Generation Break 1:When this unit is placed on (RC), if the number of cards in your opponent's hand is five or less, you Soul Charge (1). |
| Flavor: | A battle at the quarry is one most suitable for him. |
| Set: | G-BT12: Dragon King's Awakening |
[AUTO](RC):Afterimage (When your opponent puts a bound card into his or her hand, if your hand has six or less cards, you may return this unit to your hand)
[AUTO] Generation Break 1:When this unit is placed on (RC), if the number of cards in your opponent's hand is five or less, you Soul Charge (1).
[AUTO] Generation Break 1:When this unit is placed on (RC), if the number of cards in your opponent's hand is five or less, you Soul Charge (1).
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