
| Number: | G-CB06/023EN |
| Rarity: | R |
| Unit: | Normal |
| Grade: | 2 |
| Skill Icon: | Intercept |
| Nation: | Star Gate |
| Race: | Cyber Golem |
| Clan: | Link Joker |
| Power: | 9000 |
| Shield: | 5000 |
| Critical: | 1 |
| Description: | [AUTO]:[Counter Blast (1)] When this unit is placed on (RC), if you have a grade 3 or greater vanguard with "Star-vader" in its card name, you may pay the cost. If you do, your opponent chooses a card from his or her drop zone, puts it on (RC) as a locked card, and until end of turn, this unit gets [Power]+3000, then, if the number of your opponent's locked cards is two or more, this unit gets [Power]+3000. |
| Set: | G-CB06: Rondeau of Chaos and Salvation |
[AUTO]:[Counter Blast (1)] When this unit is placed on (RC), if you have a grade 3 or greater vanguard with "Star-vader" in its card name, you may pay the cost. If you do, your opponent chooses a card from his or her drop zone, puts it on (RC) as a locked card, and until end of turn, this unit gets [Power]+3000, then, if the number of your opponent's locked cards is two or more, this unit gets [Power]+3000.
| Number: | G-CB06/023EN |
| Rarity: | R |
| Unit: | Normal |
| Grade: | 2 |
| Skill Icon: | Intercept |
| Nation: | Star Gate |
| Race: | Cyber Golem |
| Clan: | Link Joker |
| Power: | 9000 |
| Shield: | 5000 |
| Critical: | 1 |
| Description: | [AUTO]:[Counter Blast (1)] When this unit is placed on (RC), if you have a grade 3 or greater vanguard with "Star-vader" in its card name, you may pay the cost. If you do, your opponent chooses a card from his or her drop zone, puts it on (RC) as a locked card, and until end of turn, this unit gets [Power]+3000, then, if the number of your opponent's locked cards is two or more, this unit gets [Power]+3000. |
| Set: | G-CB06: Rondeau of Chaos and Salvation |
[AUTO]:[Counter Blast (1)] When this unit is placed on (RC), if you have a grade 3 or greater vanguard with "Star-vader" in its card name, you may pay the cost. If you do, your opponent chooses a card from his or her drop zone, puts it on (RC) as a locked card, and until end of turn, this unit gets [Power]+3000, then, if the number of your opponent's locked cards is two or more, this unit gets [Power]+3000.
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