
Number: | BT15/016EN |
Rarity: | RR |
Unit: | Normal |
Grade: | 3 |
Skill Icon: | Twin Drive |
Nation: | Star Gate |
Race: | Cyber Dragon |
Clan: | Link Joker |
Power: | 10000 |
Shield: | 0 |
Critical: | 1 |
Trigger: | q |
Description: | [AUTO](VC) Limit Break 4 (This ability is active if you have four or more damage):When your opponent's rear-guard is locked due to an effect from one of your cards, this unit gets [Power]+3000 until end of turn. [AUTO](VC):When a card is put into your damage zone, choose up to one of your opponent's rear-guards, and lock it. (The locked card is turned face down, and cannot do anything. It turns face up at the end of the owner's turn.) |
Set: | BT15: Infinite Rebirth |
[AUTO](VC) Limit Break 4 (This ability is active if you have four or more damage):When your opponent's rear-guard is locked due to an effect from one of your cards, this unit gets [Power]+3000 until end of turn.
[AUTO](VC):When a card is put into your damage zone, choose up to one of your opponent's rear-guards, and lock it. (The locked card is turned face down, and cannot do anything. It turns face up at the end of the owner's turn.)
Number: | BT15/016EN |
Rarity: | RR |
Unit: | Normal |
Grade: | 3 |
Skill Icon: | Twin Drive |
Nation: | Star Gate |
Race: | Cyber Dragon |
Clan: | Link Joker |
Power: | 10000 |
Shield: | 0 |
Critical: | 1 |
Trigger: | q |
Description: | [AUTO](VC) Limit Break 4 (This ability is active if you have four or more damage):When your opponent's rear-guard is locked due to an effect from one of your cards, this unit gets [Power]+3000 until end of turn. [AUTO](VC):When a card is put into your damage zone, choose up to one of your opponent's rear-guards, and lock it. (The locked card is turned face down, and cannot do anything. It turns face up at the end of the owner's turn.) |
Set: | BT15: Infinite Rebirth |
[AUTO](VC) Limit Break 4 (This ability is active if you have four or more damage):When your opponent's rear-guard is locked due to an effect from one of your cards, this unit gets [Power]+3000 until end of turn.
[AUTO](VC):When a card is put into your damage zone, choose up to one of your opponent's rear-guards, and lock it. (The locked card is turned face down, and cannot do anything. It turns face up at the end of the owner's turn.)
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