
Number: | D-PV01/255EN |
Rarity: | C |
Unit: | Normal |
Grade: | 3 |
Skill Icon: | Twin Drive |
Nation: | Star Gate |
Race: | Cyber Dragon |
Clan: | Link Joker |
Power: | 13000 |
Shield: | 0 |
Critical: | 1 |
Description: | [CONT](VC/RC):During your turn, if your opponent has a locked card, this unit gets [Power] +10000. [ACT](VC)[1/turn]:[COST][Counter-Blast 1], your opponent gets an Imaginary Gift:Force, choose one of your opponent's rear-guards, and lock it. [AUTO](VC):When your opponent's locked card is unlocked, [COST][Soul-Blast 1], retire one of those unlocked units, you draw a card, your opponent removes a total of two markers from their circles or Protect from their hand, and you get an Imaginary Gift:Force for each marker and Protect removed. |
Flavor: | Isn't this a blessing? A wonderful wish? |
Set: | D-PV01: History Collection |
[CONT](VC/RC):During your turn, if your opponent has a locked card, this unit gets [Power] +10000.
[ACT](VC)[1/turn]:[COST][Counter-Blast 1], your opponent gets an Imaginary Gift:Force, choose one of your opponent's rear-guards, and lock it.
[AUTO](VC):When your opponent's locked card is unlocked, [COST][Soul-Blast 1], retire one of those unlocked units, you draw a card, your opponent removes a total of two markers from their circles or Protect from their hand, and you get an Imaginary Gift:Force for each marker and Protect removed.
[ACT](VC)[1/turn]:[COST][Counter-Blast 1], your opponent gets an Imaginary Gift:Force, choose one of your opponent's rear-guards, and lock it.
[AUTO](VC):When your opponent's locked card is unlocked, [COST][Soul-Blast 1], retire one of those unlocked units, you draw a card, your opponent removes a total of two markers from their circles or Protect from their hand, and you get an Imaginary Gift:Force for each marker and Protect removed.
Number: | D-PV01/255EN |
Rarity: | C |
Unit: | Normal |
Grade: | 3 |
Skill Icon: | Twin Drive |
Nation: | Star Gate |
Race: | Cyber Dragon |
Clan: | Link Joker |
Power: | 13000 |
Shield: | 0 |
Critical: | 1 |
Description: | [CONT](VC/RC):During your turn, if your opponent has a locked card, this unit gets [Power] +10000. [ACT](VC)[1/turn]:[COST][Counter-Blast 1], your opponent gets an Imaginary Gift:Force, choose one of your opponent's rear-guards, and lock it. [AUTO](VC):When your opponent's locked card is unlocked, [COST][Soul-Blast 1], retire one of those unlocked units, you draw a card, your opponent removes a total of two markers from their circles or Protect from their hand, and you get an Imaginary Gift:Force for each marker and Protect removed. |
Flavor: | Isn't this a blessing? A wonderful wish? |
Set: | D-PV01: History Collection |
[CONT](VC/RC):During your turn, if your opponent has a locked card, this unit gets [Power] +10000.
[ACT](VC)[1/turn]:[COST][Counter-Blast 1], your opponent gets an Imaginary Gift:Force, choose one of your opponent's rear-guards, and lock it.
[AUTO](VC):When your opponent's locked card is unlocked, [COST][Soul-Blast 1], retire one of those unlocked units, you draw a card, your opponent removes a total of two markers from their circles or Protect from their hand, and you get an Imaginary Gift:Force for each marker and Protect removed.
[ACT](VC)[1/turn]:[COST][Counter-Blast 1], your opponent gets an Imaginary Gift:Force, choose one of your opponent's rear-guards, and lock it.
[AUTO](VC):When your opponent's locked card is unlocked, [COST][Soul-Blast 1], retire one of those unlocked units, you draw a card, your opponent removes a total of two markers from their circles or Protect from their hand, and you get an Imaginary Gift:Force for each marker and Protect removed.
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