
Description: | [Cast Cost] [Drop a soul from a card with "Jackknife" in its card name on your field & Drop a hand card]
[Counter] Choose and use one of the following two. You may only cast "Star Jack Revival" once per fight. • For this turn, all monsters with "Jackknife" in their card names on your field cannot be destroyed, or leave the field, by your opponent's cards. • Until the start of your opponent's next turn, you cannot lose the game. |
Rarity: | RR |
#: | S-BT04/0016EN |
Set: | Drago Knight |
Number: | S-BT04/0016EN |
[Cast Cost] [Drop a soul from a card with "Jackknife" in its card name on your field & Drop a hand card]
[Counter] Choose and use one of the following two. You may only cast "Star Jack Revival" once per fight.
• For this turn, all monsters with "Jackknife" in their card names on your field cannot be destroyed, or leave the field, by your opponent's cards.
• Until the start of your opponent's next turn, you cannot lose the game.
[Counter] Choose and use one of the following two. You may only cast "Star Jack Revival" once per fight.
• For this turn, all monsters with "Jackknife" in their card names on your field cannot be destroyed, or leave the field, by your opponent's cards.
• Until the start of your opponent's next turn, you cannot lose the game.
Description: | [Cast Cost] [Drop a soul from a card with "Jackknife" in its card name on your field & Drop a hand card]
[Counter] Choose and use one of the following two. You may only cast "Star Jack Revival" once per fight. • For this turn, all monsters with "Jackknife" in their card names on your field cannot be destroyed, or leave the field, by your opponent's cards. • Until the start of your opponent's next turn, you cannot lose the game. |
Rarity: | RR |
#: | S-BT04/0016EN |
Set: | Drago Knight |
Number: | S-BT04/0016EN |
[Cast Cost] [Drop a soul from a card with "Jackknife" in its card name on your field & Drop a hand card]
[Counter] Choose and use one of the following two. You may only cast "Star Jack Revival" once per fight.
• For this turn, all monsters with "Jackknife" in their card names on your field cannot be destroyed, or leave the field, by your opponent's cards.
• Until the start of your opponent's next turn, you cannot lose the game.
[Counter] Choose and use one of the following two. You may only cast "Star Jack Revival" once per fight.
• For this turn, all monsters with "Jackknife" in their card names on your field cannot be destroyed, or leave the field, by your opponent's cards.
• Until the start of your opponent's next turn, you cannot lose the game.
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