
Rarity: | Majestic |
Number: | DTD106 |
Description: |
Action — [1 Resource], banish this: Target 3 action cards with different names in your banished zone and choose one at random. You may play it this turn. Go again
Arcane Barrier 1 (If your hero would be dealt arcane damage, you may pay [1 Resource] to prevent 1 of that damage.) Blood Debt (While this is in your banished zone, at the beginning of your end phase, lose 1 [Life].) |
Card Type: | Equipment |
Card SubType: | Head |
Class: | Brute |
Talent: | Shadow |
Set: | Dusk till Dawn |
Action — [1 Resource], banish this: Target 3 action cards with different names in your banished zone and choose one at random. You may play it this turn. Go again
Arcane Barrier 1 (If your hero would be dealt arcane damage, you may pay [1 Resource] to prevent 1 of that damage.)
Blood Debt (While this is in your banished zone, at the beginning of your end phase, lose 1 [Life].)
Arcane Barrier 1 (If your hero would be dealt arcane damage, you may pay [1 Resource] to prevent 1 of that damage.)
Blood Debt (While this is in your banished zone, at the beginning of your end phase, lose 1 [Life].)
Rarity: | Majestic |
Number: | DTD106 |
Description: |
Action — [1 Resource], banish this: Target 3 action cards with different names in your banished zone and choose one at random. You may play it this turn. Go again
Arcane Barrier 1 (If your hero would be dealt arcane damage, you may pay [1 Resource] to prevent 1 of that damage.) Blood Debt (While this is in your banished zone, at the beginning of your end phase, lose 1 [Life].) |
Card Type: | Equipment |
Card SubType: | Head |
Class: | Brute |
Talent: | Shadow |
Set: | Dusk till Dawn |
Action — [1 Resource], banish this: Target 3 action cards with different names in your banished zone and choose one at random. You may play it this turn. Go again
Arcane Barrier 1 (If your hero would be dealt arcane damage, you may pay [1 Resource] to prevent 1 of that damage.)
Blood Debt (While this is in your banished zone, at the beginning of your end phase, lose 1 [Life].)
Arcane Barrier 1 (If your hero would be dealt arcane damage, you may pay [1 Resource] to prevent 1 of that damage.)
Blood Debt (While this is in your banished zone, at the beginning of your end phase, lose 1 [Life].)
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