
Rarity: | Common |
Number: | 070 |
Description: | [Class Bonus] You may banish a card with floating memory from your graveyard rather than pay this card's reserve cost.
If a unit is attacking, end the combat phase. (As a phase ends, banish all triggers, activations, and materializations on the effects stack.) |
Card Type: | Action |
Card Subtype: | Melody;Skill |
Element: | Water |
Class: | Tamer |
Reserve Cost: | 2 |
Speed: | Fast |
Set: | Fractured Crown |
[Class Bonus] You may banish a card with floating memory from your graveyard rather than pay this card's reserve cost.
If a unit is attacking, end the combat phase. (As a phase ends, banish all triggers, activations, and materializations on the effects stack.)
If a unit is attacking, end the combat phase. (As a phase ends, banish all triggers, activations, and materializations on the effects stack.)
Rarity: | Common |
Number: | 070 |
Description: | [Class Bonus] You may banish a card with floating memory from your graveyard rather than pay this card's reserve cost.
If a unit is attacking, end the combat phase. (As a phase ends, banish all triggers, activations, and materializations on the effects stack.) |
Card Type: | Action |
Card Subtype: | Melody;Skill |
Element: | Water |
Class: | Tamer |
Reserve Cost: | 2 |
Speed: | Fast |
Set: | Fractured Crown |
[Class Bonus] You may banish a card with floating memory from your graveyard rather than pay this card's reserve cost.
If a unit is attacking, end the combat phase. (As a phase ends, banish all triggers, activations, and materializations on the effects stack.)
If a unit is attacking, end the combat phase. (As a phase ends, banish all triggers, activations, and materializations on the effects stack.)
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