
| Number: | ANGU-EN026 |
| Rarity: | Rare |
| Attribute: | TRAP |
| Card Type: | Counter Trap |
| Description: | While you have a "Solfachord" card(s) in your Pendulum Zone, when your opponent activates a Spell/Trap Card, or monster effect: Shuffle 1 face-up Pendulum Monster from your Extra Deck into the Main Deck, then apply these effects.
• Pendulum Monsters you control are unaffected by that effect. • Cards in your Pendulum Zone cannot be destroyed by that effect. • Cards in your Pendulum Zone cannot be banished by that effect. You can only activate 1 "Solfachord Formal" per turn. |
| Set: | Ancient Guardians |
While you have a "Solfachord" card(s) in your Pendulum Zone, when your opponent activates a Spell/Trap Card, or monster effect: Shuffle 1 face-up Pendulum Monster from your Extra Deck into the Main Deck, then apply these effects.
• Pendulum Monsters you control are unaffected by that effect.
• Cards in your Pendulum Zone cannot be destroyed by that effect.
• Cards in your Pendulum Zone cannot be banished by that effect.
You can only activate 1 "Solfachord Formal" per turn.
• Pendulum Monsters you control are unaffected by that effect.
• Cards in your Pendulum Zone cannot be destroyed by that effect.
• Cards in your Pendulum Zone cannot be banished by that effect.
You can only activate 1 "Solfachord Formal" per turn.
| Number: | ANGU-EN026 |
| Rarity: | Rare |
| Attribute: | TRAP |
| Card Type: | Counter Trap |
| Description: | While you have a "Solfachord" card(s) in your Pendulum Zone, when your opponent activates a Spell/Trap Card, or monster effect: Shuffle 1 face-up Pendulum Monster from your Extra Deck into the Main Deck, then apply these effects.
• Pendulum Monsters you control are unaffected by that effect. • Cards in your Pendulum Zone cannot be destroyed by that effect. • Cards in your Pendulum Zone cannot be banished by that effect. You can only activate 1 "Solfachord Formal" per turn. |
| Set: | Ancient Guardians |
While you have a "Solfachord" card(s) in your Pendulum Zone, when your opponent activates a Spell/Trap Card, or monster effect: Shuffle 1 face-up Pendulum Monster from your Extra Deck into the Main Deck, then apply these effects.
• Pendulum Monsters you control are unaffected by that effect.
• Cards in your Pendulum Zone cannot be destroyed by that effect.
• Cards in your Pendulum Zone cannot be banished by that effect.
You can only activate 1 "Solfachord Formal" per turn.
• Pendulum Monsters you control are unaffected by that effect.
• Cards in your Pendulum Zone cannot be destroyed by that effect.
• Cards in your Pendulum Zone cannot be banished by that effect.
You can only activate 1 "Solfachord Formal" per turn.
Share and get 15% off!
Simply share this product on one of the following social networks and you will unlock 15% off!