
Rarity: | Rare |
Number: | 189 |
Description: | [Class Bonus] This card costs 2 less to activate. (Apply this effect only if your champion's class matches this card's class.) Units you control gain stealth until end of turn. (Units with stealth can't be targeted by attacks unless permitted by true sight.) |
Card Type: | Action |
Card Subtype: | Spell |
Element: | Water |
Class: | Assassin |
Reserve Cost: | 5 |
Speed: | Fast |
Set: | Dawn of Ashes 1st Edition |
[Class Bonus] This card costs 2 less to activate. (Apply this effect only if your champion's class matches this card's class.)
Units you control gain stealth until end of turn. (Units with stealth can't be targeted by attacks unless permitted by true sight.)
Units you control gain stealth until end of turn. (Units with stealth can't be targeted by attacks unless permitted by true sight.)
Rarity: | Rare |
Number: | 189 |
Description: | [Class Bonus] This card costs 2 less to activate. (Apply this effect only if your champion's class matches this card's class.) Units you control gain stealth until end of turn. (Units with stealth can't be targeted by attacks unless permitted by true sight.) |
Card Type: | Action |
Card Subtype: | Spell |
Element: | Water |
Class: | Assassin |
Reserve Cost: | 5 |
Speed: | Fast |
Set: | Dawn of Ashes 1st Edition |
[Class Bonus] This card costs 2 less to activate. (Apply this effect only if your champion's class matches this card's class.)
Units you control gain stealth until end of turn. (Units with stealth can't be targeted by attacks unless permitted by true sight.)
Units you control gain stealth until end of turn. (Units with stealth can't be targeted by attacks unless permitted by true sight.)
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